Speed Rounds
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
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#1031 10-hour cluster round
Start: | Monday, 06/27/2011 00:00 |
End: | Monday, 06/27/2011 10:00 |
Description: | Caution:
Noblemen travel a maximum distance of 15 fields.
- 20 minutes beginner protection.
- No paladin
- No archers.
- Simple tech smithy.
- Barbs and bonus villages grow to 3000 points.
- Coin academy.
- 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
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Player limit: | 100 | Requirements for victory: | Top player receives 100 premium points
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Speed: | 350 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Building queue: | Yes |
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