Speed Rounds
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
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#1032 Midweek round
Start: | Monday, 06/27/2011 11:00 |
End: | Friday, 07/01/2011 11:00 |
Description: | Caution:
The farm limit is active. Per farm level, 2000 units are supported.
- 120 minutes beginner protection. Ratio protection active for the first 12 hours (10 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 1000 points.
- Coin academy.
- 5-member tribe limit.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
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Player limit: | 100 | Requirements for victory: | Top player receives 200 premium points
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Speed: | 150 |
Unit speed: | 0.6 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Building queue: | Yes |
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